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Department Profile

Department Profile

The Department of Media Technology and Art, Harbin Institute of Technology (HIT), was established in 2000. It is one of the foremost teaching and research centres for new media studies in China. Built upon HIT’s engineering-focused background and cutting-edge research facilities and resources, the Department has placed an emphasis on digital technologies and artistic thinking, and is committed to conducting long-term, inter-disciplinary research and working closely with computer science and technology, mechanical engineering, architecture and other disciplines. The Department has gradually developed and deepened its research on digital, information experience space, which is based upon human physical senses and perceptions, and is jointly created by art forms, including music, art, sculpture, theater and film and streams of advanced digital technologies. In this digital, information experience space, the virtual and the reality interact, human and the nature co-exist harmoniously, and the artistic human living ideality is well represented.

With years of experience in inter-disciplinary research and collaborative practice with engineering technologies and in the process of building the digital experience space, this Department has established an integrated system of undergraduate and postgraduate programs. This system sees digital virtual arts as its core, and is formed by four major components, including art, music, digital video production, and network and computer technology. The system aims to cultivate high-level, multi-skilled talent who are specialized in computer arts, and have artistic creativity and imagination as well as technical and engineer quality of precision.


Scientific research system

Currently, the Department manages a number of laboratories and research units, including the Research Laboratory of Network and Digital Media Design, Research Office of Integrated Media Interface, Research Office of Engineering Aesthetics and Environmental Simulation, Research Office of Digital Films and Spatial Interactive Narration, as well as a New Media Technology and Art Experimental Center.

 

The New Media Technology and Art Experimental Center has nine professional technology laboratories, including photography and lighting studio, recording engineering lab, non-linear editing and special effects technology lab, 3D animation lab, network and video games lab, interactive virtual art lab, motion capture technology lab, 3D imaging technology lab, and art studio.  

 

In 2007, the Department won the batch of Heilongjiang province new media technology and art experimental center,in the same year,approved by ministry of education for the first batch animation feature professional; In 2009,the Department filing jointly with Heilongjiang cartoon base approved ministry of science and technology characteristics of new media industry base, who preside over the base of the digital media technology innovation center; In 2016, the Department won the Key Laboratory of Interactive Media Design and Equipment Service Innovation,Ministry of Culture.

 

Undergraduate programs
Digital Media Technology Program: Students with arts or science background are eligible to apply

The program of Digital Media Technology aims to develop students’ ability to understand and seek for the principles of substance/life movements in the natural reality. Students will explore the mathematical models of the specific substances and life movements, investigate the mathematical formulas and algorithms of the movements, convert them into computer graphics and sound programming language, and use their advertising planning and creative thinking to deliver network and digital interactive media products that are innovative, aesthetically pleasing, and desirable in the market.

In addition to the basic courses including engineering mathematics, physics, chemistry and foreign languages, the Department has also developed four sets of courses including advertising theories of music and art, digital media advertising theories, digital advertising video production, computer science, and network and virtual reality technology, forming a training system that is linking arts/sciences disciplines and integrating creativity and technology.

Graduates of this program will be able to undertake digital advertising design/production and software development jobs in the new media industries and fields including internet, mobile telecommunication, computer games, digital video, and digital publishing.

This program recruits arts- or science-background students who have demonstrated high-level academic/personal quality and potential, and are interested in digital media advertising design and development.
Digital Media Arts Program: Students with arts or science background are eligible to apply

The program of digital media arts aims to develop students’ ability to understand and seek for the principles of substance/life movements in the natural reality. Students will explore the mathematical models of the specific substances and life movements, investigate the mathematical formulas and algorithms of the movements, convert them into computer graphics and sound programming language, and use their artistic creativity and innovative thinking to deliver digital media products in the forms of digital animations, videos, network and virtual reality that are of engineering simulation or aesthetically desirable.

In addition to the basic courses including engineering mathematics, physics, chemistry and foreign languages, the Department has also developed four sets of courses including theories of music and art, arts and media theories, digital animation and video production, computer science and virtual reality technology, forming a training system that is linking arts/sciences disciplines and integrating creativity and technology.

Graduates of this program will be able to undertake digital advertising design/production and software development jobs in the new media industries and fields including internet, mobile telecommunication, computer games, digital video, digital publishing, and digital advertising.

This program recruits arts or science background students who have demonstrated high-level academic/personal quality and potential, and are interested in designing and developing digital media products.

 

Postgraduate training system

The Department of New Media Technologies and Arts has one joint doctoral program - digital media technology and arts, and one master degree program in design.

The Chinese Ministry of Education issued a few policy documents in March 2011 including "Degree-granting and Personnel Training Courses Catalogue (2011 version)”, and “Notice: Relevant Adjustments to the Degree-granting and Personnel Training Disciplines Catalogue (Degree Office [2011] No.25)". As a result of the new changes and adjustments to the Chinese academic disciplinary system, HIT’s original Master of Arts programs were restructured and reclassified as Master of Design programs.

HIT’s Master of Design programs now include three sub-discipline streams, including Digital Media (conducted by the HIT Department of New Media Technologies and Arts), Industrial Design (operated under the HIT Department of Electrical Engineering), and Landscape Design (belongs to the HIT Architecture Department). The Digital Media stream at the Department of New Media Technologies and Arts has four research areas: Network and Digital Media Design, Integrated Media Interface Design, Engineering Aesthetics and Environmental Simulation Design, and Digital Films and Spatial Interactive Narration.

 

Graduates employment

Many masters graduates from this Department have been employed by prestigious internet, games, telecommunication, television, and advertising companies in China, including Sina, Shengda, ZTE, Huawei, and Crystal Stone. A number of graduates were also recruited by higher education and research institutions. For more information about graduates’ employment, please visit the Department’s website www.vixboox.com


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